Advertisement

Dota 2 7.39 Patch Notes Feature Highlights, Game and Gameplay

Updated 24 May 2025 11:49 AM

by

Dota 2 7.39 Patch Notes Feature Highlights, Game and Gameplay

Dota 2 7.39 Patch Notes

General Updates

Map Objectives

Tormentor

  • First Spawn Time increased from 15:00 to 20:00
  • Tormentor: Unyielding Shield: Base barrier decreased from 2100 to 2000
  • Tormentor: Unyielding Shield: Barrier regeneration gain per minute of game time decreased from 5 to 3.5


Roshan

  • Slam: Hero Duration increased from 2s to 4s
  • Slam: Non-Hero Duration increased from 4s to 8s
  • Roar of Retribution: Incoming Damage Buff Duration increased from 8s to 12s
  • Roar of Retribution: Health Trigger threshold increased from 80% to 85%
  • Roar of Retribution: Now cast even if Roshan is silenced or Stunned
  • Roar of Retribution: Now gives Roshan a strong dispel on cast
  • Roar of Retribution: Now triggers a message visible to everyone (similar to when Roshan's Banner is planted)
  • Strength of the Immortal: Armor Bonus per minute increased from 0.375 to 0.4
  • Strength of the Immortal: Attack Damage Bonus per minute increased from 6 to 7

Terrain Changes

  • The Radiant Safe Lane small pull camp has been moved to the north, and trees have been added above it
  • Many trees have been moved and adjusted in the Radiant Safe Lane pull area
  • The top Radiant Tier 2 and the cliff to the right have been shifted to the west.
  • The Radiant triangle ramp leading behind the top Radiant Tier 2 has been shifted north
  • The ramps on the east side of the Radiant Triangle have been shifted to the north and east, and trees around them have subsequently been adjusted
  • A ramp has been added leading from the Radiant Triangle to behind the middle Radiant Tier 2
  • The mid Radiant Tier 2 tower has been shifted away from the Triangle, and the trees around it have been adjusted
  • A juke path has been added to the trees east of the Radiant mid-tier 2 tower
  • The northern cliff edge, ramps, and Hard / Ancient camps of the Radiant triangle have been moved slightly southwest
  • The cliff to the southwest near the ramp to Radiant midlane and the river has been slightly reduced in size
  • The ramp directly south of the bottom Roshan Pit has been moved north slightly
  • A path has been added closest to the Dire Bottom Tier 1 tower from the lane to the Lotus pool
  • Several trees have been added and adjusted near the Dire mid-tier 2 tower
  • Several trees between the two neutral camps on the easternmost region of the Dire side have been removed
  • The Dire bounty rune has been moved slightly to the east
  • The ramp leading from the Dire triangle area to the river and bottom Roshan Pit has been moved slightly north and simplified to remove two small unpathable ledges
  • The Dire triangle watcher has been moved slightly to the north
  • The bottom lane lotus pool has been moved to the north and west, and many of the tree paths have been adjusted
  • The top lane lotus pool has been moved slightly to the north, and some of the tree paths have been adjusted
  • The Top Roshan Pit has been adjusted to be closer to the center of the Radiant / Dire cliffsides
  • The Bottom Roshan Pit has been moved northwest slightly towards the middle of the map
  • The Bottom Roshan Pit has been slightly rotated to face more towards the middle of the map
  • A dead spot has been fixed in the Bottom Roshan Pit
  • Flooded camps in the main jungles near the bounty runes have had their pull timers reduced
  • Watchers now can't be activated before the start of the game
  • Watchers no longer display the green AoE ring/potential vision when hovering sentry and observer wards
  • Watchers now only display their potential vision areas when holding Alt

General Changes

  • Lifesteal Amplification and Spell Lifesteal Amplification have been removed, and a new umbrella stat has been created in their place: Health Restoration
  • Provides a percentage increase to the health gained from Lifesteal, Spell Lifesteal, and Health Regeneration
  • Positive and Negative sources of Health Restoration stack diminishingly with each other
  • Health Restoration cannot go lower than -100% and cannot go higher than 100%
  • Sources of Heal Amplification now stack additively with each other instead of diminishingly
  • Heal Amplification cannot go lower than -100% and has no upper limit
  • Effects that root and disarm are now considered Bind Effects and will have the status effect "Bound" overhead.

If you want the full list of Dota 2 7.39 patch notes, you can find it at the official link below.

Dota 2 7.39 Patch Notes

Dota 2

Dota 2 is a popular multiplayer online battle arena (MOBA) game developed by Valve Corporation. Released in 2013 as the sequel to the original Defense of the Ancients (DotA) mod for Warcraft III, it has grown into one of the most played and watched esports titles worldwide.

The game features two teams of five players, each controlling a unique hero with distinct abilities and playstyles. The main objective is to destroy the opposing team’s Ancient, a large structure located within their base, while defending your own. Dota 2 is known for its deep strategic gameplay, complex mechanics, and a steep learning curve that attracts both casual players and competitive gamers alike.

Gameplay

Dota 2 gameplay revolves around team coordination, strategy, and individual skill. Players select heroes from a diverse roster, each fitting into specific roles like carry, support, or initiator. Matches typically last between 30 to 60 minutes and involve farming gold and experience by defeating enemy creeps, heroes, and neutral monsters to strengthen your hero.

Players buy items to enhance their abilities and adapt to the game situation. Successful gameplay requires map awareness, communication, and tactical decision-making. The game also features objectives such as Roshan, an elite boss that grants significant advantages when defeated. With regular updates and a thriving esports scene, Dota 2 continues to evolve and maintain a passionate player base.

Tags: dota 2 new patch, dota 2 patch notes, dota 2 patch 7.39