Kingdom Come Deliverance 2 Patch Notes 1.4
Kingdom Come Deliverance 2 Patch 1.4 delivers a substantial update featuring a new DLC, an upgraded Photo Mode, visual enhancements, broad quest and combat improvements, and extensive bug fixes.
Features
Animals
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Loading the game no longer occasionally causes animals to flee.
Balancing
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Changed the Infantryman polearm perk: It now adds +5 polearm weapon skill when wielding a polearm in combat and reduces enemy defense, making them less likely to perfect block, riposte or execute master strikes.
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Halberds are now almost twice as durable.
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Henry has been re-taught how to cook eggs.
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Increased the time it takes for alcoholic drinks to spoil.
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Increased the quality of the Trollbane hammer.
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Leek and Parsnip now have stats and an icon.
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Slightly increased plate gauntlet selection in Kuttenberg shops with a few also added into the open world.
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Slightly nerfed stats of the Brunswick set and other Twitch/PROS items.
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Standardised icons of some food items.
Blacksmithing
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Improved alignment at smithy anvils.
Codex
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Fixed missing Smelters codex page.
Combat
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All polearm combos now require only three moves.
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Fixed rotating enemy scabbards.
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Fixed walking animation while charging an attack with a polearm.
Crime
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Added sounds for indulgence payment.
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Corrected arrest dialogue.
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Each spoonful of food stolen from a kettle is now reflected in the final amount.
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Items stolen with the Thief's Eye perk are not confiscated outside of their location of origin.
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Looting or killing bandits is no longer listed as a crime.
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Pursuing guards now investigate in a better direction.
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The player is no longer accused of committing the same theft twice after passing a skillcheck and keeping the item.
Daily life
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Adjusted the scribe's table in Troskowitz.
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Improved NPC navigation around chicken coops.
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Improved settling in Bylany.
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Improved settling in Rabstein.
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Fewer drunken NPCs now wander around Kuttenberg.
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The player can now open the door of the rented room at the Emperor Charles Tavern in Kuttenberg.
Dialogues
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Fixed passerby NPCs colliding with player during dialogues.
Dice
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Fixed error when giving up in a dice game while the opponent was scoring.
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Fixed probability of values thrown with Saint Antiochus' die.
Environment
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Fixed player getting stuck in multiple locations in Grunta, Trosky, Suchdol, Maleshov and other locations.
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Fixed terrain alignment at the smithy anvil in Devil's Den.
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Fixed water barrier in Kerchak pond.
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Horse can no longer enter Bozena’s alchemy hut.
Fast travel
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Added new fast travel point near Sigismund's camp.
Horse riding
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Fixed horse capsule breaking after multiple collisions.
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Fixed conflict between autopilot and focus camera, which caused choppy camera movement.
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Fixed horses sliding when colliding with certain obstacles.
Horse trading
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Extended the period during which a stolen horse remains in the sales area at a horse handler's.
Mutt
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Fixed timers related to marking objectives for your dog.
PROS
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Item stats for the Warhorse purpoint and the Cutpurse's gambeson are no longer switched.
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Polished and updated the model of Patron's coat.
Photo mode
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Added a menu with expanded configuration options (effects, camera settings, day/time settings, precision controls, etc.).
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Photo mode action keys can now be overridden in keybinding settings.
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Photo mode is no longer blurry when drunk.
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Visual effects of the Dollmaker poison no longer persist in photo mode.
Random events
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Adjusted a caravan spawn point near Troskowitz.
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Bandits now attack the player if standing nearby.
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Fixed event horses not reacting to damage when their rider is dead.
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Henry can now surrender in the pillory random event while standing near the pillory NPC.
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Henry is no longer charged for murdering a fleeing prisoner killed by guards in the pillory event.
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Prisoners in the pillory now react to being hit by a pebble.
Rented rooms
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Fixed issue with inaccessible but paid rented room after level switch.
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Trespass will not be triggered if the player stays longer than they paid for.
Reputation
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Fixed indulgence box lowering player's reputation.
Shield painting
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Fixed an issue where a symbol was not unlocked upon earning the An Old Friend achievement.
Shop
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Fixed inability to add the first highlighted item to the basket immediately after opening a shop
Skills & perks
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Adjusted buff icon of the Belligerent Brawler perk.
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Improved UI notification when gaining hidden perks.
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Slightly lowered the boosted stats of Pebbles and Herring from Good old Pebbles and Red Herring perks.
Takedowns
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NPCs no longer draw weapons if the player is already performing a knockout or stealth kill animation.
Tutorials
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Opponents now start practice fights in defense.
UI
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Implemented UI adaptability (UI elements are now shown only when relevant); can be toggled in options.
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Controller haptics no longer react to NPCs using mortar and pestle.
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Fixed craftsmanship level information when wearing items that provide a craftsmanship buff.
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Improved UI navigation on ultrawide screens.
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Improved controller feedback while Henry's stamina is low.
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It is now possible to select multiple items for drying in the smokehouse.
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New font implemented for traditional Chinese.
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Added a pop-up window for when the player's pool of saved games is full and using Saviour Schnapps would override the oldest save.
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Quick access menu action keys can now be overridden in keybinding settings.
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Removed the New Game button from the menu after death to prevent accidental playline overwriting.
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Scrolling in the journal no longer moves the map when using controller.
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After closing the Help screen with the mouse, the player can now choose any dialogue line they wish.
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Tutorial buttons are now displayed when starting a new game with a mouse and opening the inventory with a controller.
Visuals
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Implemented HDR display output.
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Implemented Intel XeSS Super Resolution 2.0.
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Fixed NPC clothing physics while riding horses.
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Minor improvements in the detail and visual quality of certain clothing items.
Miscellaneous
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Fixed the interactive hare skin item.
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Improved drunken guard animations.
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Improved NPC movement through difficult terrain.
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Players can now re-equip their gear the first time they open the inventory after it was changed involuntarily (e.g. by quests, baths, etc.).
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Removed an obsolete item in the Nebakov Mill.
Click here to check the full Kingdom Come Deliverance 2 Patch Notes 1.4.