PoE 3.27 Patch Notes: Full Breakdown, Buffs, Nerfs & New Features

Updated 31 October 2025 04:33 PM

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PoE 3.27 Patch Notes: Full Breakdown, Buffs, Nerfs & New Features

PoE 3.27 Patch Notes

Path of Exile 3.27 Keepers of the Flame finally landed on October 31, 2025, and boy, it’s a chunky update. There’s that familiar POE pattern: excitement, panic, someone’s favorite build getting sent to the graveyard, and chaos in the trade tabs. But wait, this patch isn’t just rebalancing numbers, there’s real meat here.  Path of Exile 3.27 launched on October 31, 2025, at 12pm PDT (7pm UTC), available on PC, Xbox, and PlayStation.

Below are the PoE 3.27 Patch Notes:

The Keepers of the Flame Challenge League

  • The Breachlords are advancing further into the outer world, establishing their ominous constructs across Wraeclast. To stop their conquest, Ailith has founded the Order of the Keepers of the Flame. Harness the power of the Flame from Ailith and destroy the Breach infestations once and for all.

  • Upon entering the Mud Flats, you'll find it infested with Breach Monsters constructing some type of hive. Protect Alith as she empowers the Flame to purge them from the area. Hold off the assault long enough, and she'll be able to demolish the hive with cleansing flame.

  • In some of the areas, the gap between worlds is strained. A massive Breach Hand sunders the space between dimensions, and touching it will open an Unstable Breach causing monsters to flood in. Slaughter them quickly enough to stabilise the Breach

  • As you work more with Ailith, she will bring you to the Monastery of the Keepers, the hallowed halls of her order. Here you will discover the growing heart of the Keepers' power, The Genesis Tree, an engine of unholy creation.

  • Use the Genesis Tree to grow twisted rewards, including Currency, Uniques, Equipment, and a new kind of otherworldly item — Grafts.

  • Born of the same flesh as sinew as the invading monsters, these breach-hands can be fused directly to your body to wield the power of the Breach.

  • For more information about this expansion, check out pathofexile.com/keepers

  • With 3.27.0, there are Standard, Hardcore and Solo Self-Found variations of the Keepers challenge league available. They have the same core mechanics and items. You can create private league versions of these leagues, with mods that make the game harder.

  • The Hardcore variations of Keepers are parented to their Standard Keepers equivalent, meaning if you die in Hardcore Keepers you can continue on in Standard Keepers League.

  • The new Keepers challenge league includes a set of 40 new challenges, and 8 new challenges in Ruthless Keepers. Earn pieces of the Keeper of the Flame Armour Set when you complete 12, 20, 28 and 36 challenges in Keepers, or 2, 4, 6 and 8 challenges in Ruthless Keepers. These challenge rewards are only obtainable in this league.

  • From the 19th challenge onwards and for every third challenge after that, you will receive pieces of the Keepers Totem Pole decoration to display in your hide

New Content and Features

  • Added a new Dexterity Skill Gem, Conflagration: Fire arrows into the air that rain down around the targeted area, dealing area damage on impact and leaving the arrows stuck in the ground for a duration. If you move close to a stuck arrow, it will explode, dealing area damage on impact and applying a fire damage over time debuff, as well as causing other stuck arrows in range to also explode.

  • Added a new Dexterity Skill Gem, Thunderstorm: Fires an arrow into the air to land at a targeted location. On impact, deals area damage and creates a thunderstorm which blinds enemies within it. Entering the thunderstorm will cause it to gain stages, and leaving again will cause it to dissipate. Leaving the storm while it is at maximum stages will cause it to explode, dealing damage and triggering Thunderburst. You must use this skill yourself, it cannot be used by Totems, Traps, Mines, or other objects that use skills for you.

  • Added a new Intelligence Skill Gem, Somatic Shell: Fire an initial projectile which applies a kinetic barrier to enemies struck. This barrier will absorb incoming damage from hits, up to a cap. On reaching this cap, the barrier will explode, dealing damage in an area and releasing a projectile which will seek another nearby target. Projectiles created this way can themselves apply Somatic Shell to targets hit.

  • Added a new Intelligence Skill Gem, Kinetic Fusillade: Manifest a hovering kinetic Anomaly. After a short duration, the Anomaly is flung at an enemy, causing an explosion on impact and chaining to further targets. Attacking again will reset the duration for all active Anomalies. Multiple Anomalies fired in sequence will attempt to target different enemies. Cannot be used with traps or mines.

  • Added a new Intelligence Skill Gem, Kinetic Rain: Swing your wand to cause a number of projectiles to rain down within a large area in front of you, directly targeting the locations of enemies in the area. The locations where each projectile will land are shown with markers before they fall. Each projectile explodes when hitting the ground, dealing area damage and triggering Kinetic Anomaly. This skill cannot be triggered or used with traps, mines or totems.

  • Added a new Intelligence Skill Gem, Wall of Force: Creates a wall of force which allies and enemies can pass through. Allied projectiles which can Chain will collide with this wall, Chaining off of it to nearby targets. Projectiles which collide with a Wall of Force cannot collide with any further Walls of Force.

  • Added a new Intelligence Transfigured Skill Gem, Kinetic Rain of Impact: Swing your wand to cause a number of projectiles to rain down within a large area in front of you, directly targeting the locations of enemies in the area. The locations where each projectile will land are shown with markers before they fall. Each projectile explodes when hitting the ground, dealing area damage.

  • Added a new Dexterity Support Gem, Windburst: Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.

  • Added a new Intelligence Support Gem, Living Lightning: Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.

  • Added over 20 new Uniques.

  • Added 3 new Wand base types, Blasting Wand, Kinetic Wand, and Somatic Wand. These all share the same implicit modifier, Cannot roll Caster Modifiers.

  • Added 6 new Ring base types that can be found in Keepers of the Flame: Cryonic Ring, Enthalpic Ring, Formless Ring, Fugitive Ring, Organic Ring, and Synaptic Ring.

  • Added 5 new Divination Cards.

  • Added 161 more foiled Tier 17 Valdo's Map options that the Valdo's Puzzle Box can yield.

  • Added 197 more foiled Unique Item options that the Voidborn Reliquary can yield.

  • Introduced the Foulborn Orb of Augmentation, which augments a Magic item with a new random modifier with higher level modifiers being more likely.

  • Introduced the Foulborn Regal Orb, which upgrades a Magic item to a Rare item with higher level modifiers being more likely.

  • Introduced the Foulborn Exalted Orb, which augments a Rare item with a new random modifier with higher level modifiers being more likely.

  • Introduced the Augmentation Implant, which augments a Magic Graft with a new random modifier.

  • Introduced the Regal Implant, which upgrades a Magic Graft to a Rare Graft.

  • Introduced the Exalted Implant, which augments a Rare Graft with a new random modifier.

  • Introduced the Unstable Implant, which corrupts a Graft, either destroying it entirely or replacing the implicit with a powerful modifier. This does not replace the Skill the Graft will use.

  • Added Asynchronous Trade. When you reach Act 6, find Faustus in Lioneye's Watch and have him act as a steward for your Merchant's Tabs. You can place items for sale in these tabs, for direct and instant purchase by other players even when you're not online. If you've already purchased Merchant's Tabs in Path of Exile 2, these will now be available for use when you log into Path of Exile.

  • After the 3.27.0 update is deployed, you will be able to access the Mercant's Tab Upgrade tool under "My Account" on the Path of Exile website. This is only available for Premium Stash Tabs purchased prior to the launch of Path of Exile 2: The Third Edict.

  • Faustus is now in your Hideout once you have met him in either Kingsmarch or Lioneye's Watch (Act 6).

  • The stack size of Gold dropped has been globally increased by ~15% at all levels. The penalties to Gold from Harbinger, Legion, Ultimatum, Expedition, Abyss, Bestiary, Affliction and Harvest monsters have been lowered.

  • Gold fees for most basic Currency items that are commonly traded in bulk on the Currency Exchange (such as Orbs of Fusing) have been reduced. Gold fees for Wild, Vivid, and Primal Crystallised Lifeforce as well as Currency Shards have also been reduced.

  • The in-game Trade Market interface has also been added to Path of Exile. It works just like the Trade Website, but fully in-game. Press ',' to open the interface, or access it through the pause menu when using a controller.

  • In each town you are now able to find an NPC that offers to identify all items within your inventory, typically the one which offers caster items and jewellery for purchase. Faustus has this option in Rogue Harbour, while Rog offers it in Kingsmarch. Nessa only offers this service after you have reached Merveil's Caverns. The Identify Items option does not require any Scrolls of Wisdom, and as a result of this the drop rate of Scrolls of Wisdom has been vastly reduced after Act 1.

  • When Spectres die they now transform into a floating Orb Spectre that cannot be targeted and cannot use skills. When you enter an area the Orb Spectre will automatically transform back into the original Spectre. Orb Spectres can still be overridden when Raising new Spectres.

  • While holding Right-click and Ctrl on a stack of Stacked Decks, you will now continually open them to your inventory or to a Stash Tab that they are in. While doing so with Shift also held, the Stacked Decks will drop to the ground as they are opened instead.

  • Vaal Orbs can now be used on monsters trapped in Essences, and will function as Remnants of Corruption did previously. Remnants of Corruption will no longer be obtainable, and existing Remnants of Corruption will be converted to Vaal Orbs.

  • Added 5 new Stash Tab Affinities for Incubators, Scouting Reports, Ritual Items, Sanctum Tomes/Research, and Settlers Items.

  • Added a new tab in the Fragments Stash Tab for Betrayal Fragments which houses the Syndicate Medallion and the Allflame Embers.

  • You are now able to fully refund your Passive Tree with one click for a gold cost.

  • Refunding of Atlas Passive Points can now be done with Gold. Speak to Kirac to access this option. You can now also fully refund your Atlas Passive Tree with one click for a gold cost.

  • Added native Apple Silicon support for macOS, Intel Mac users will continue to receive full support.

  • Continued to incrementally improve the sound, art, effects and environments.

If you want to know the full patch, Click Here

PoE 3.27 Release Time

So, when’s the big launch? 3.27 officially drops October 31 at 12 noon PDT / 3 PM EDT / 7 PM GMT. That’s 12:30 AM IST on November 1 for folks in India yeah, late night, maybe drip a coffee. Console versions are rolling out a bit later (usually by a day), but PC players get the head start. PC via Steam, Epic, or the standalone client. Prepare for queues and the classic “retrying in...” game.​

Tags: Keepers of the Flame League, Breach mechanic, Genesis Tree, asynchronous trade, Bloodlines, Ascendancy rework, minion build changes, new skill gems, Uber bosses, Divination cards, wand base types, Merchant's Tab