Elite Dangerous 4.1.3.0 Update
The Elite Dangerous 4.1.3.0 update, released on July 22, 2025, introduces the highly anticipated Panther Clipper Mk II, alongside various fixes and improvements.
Panther Clipper Mk II: This new ship is now available through ARX Early Access. It includes in-world holo-screen advertisements and adjustments to hardpoint placements.
Pre-built Ships: Two variants of the Panther Clipper Mk II are available:
- Stellar (38,000 ARX)
- Standard (19,020 ARX)
What’s New in Elite Dangerous 4.1.3.0?
1. Panther Clipper Mk II Launches
- The star of this release, the legendary Panther Clipper Mk II freighter, is now available. Beloved for its massive cargo capacity and unique design, this ship is set to redefine trading and logistics in Elite Dangerous.
2. Powerplay Mechanics Overhaul
- Decay Mechanics Tweaked: System control scores now decay each weekly turn but cannot fall below 25% solely from decay.
- Merit Gains Rebalanced: Reinforcement merits now operate on a sliding scale, encouraging strategic play. Bonuses for offensive and defensive activities have also shifted to promote more dynamic Powerplay involvement.
3. Colonisation System Updates
- Bugfixes & Improvements: Several fixes ensure smoother colonization, including flag placements and correcting initial port locations, enhancing the overall player-driven expansion experience.
- Technical Enhancements: Players benefit from technical tweaks, including stability improvements for VR, UI, and in-game assignments
Elite Dangerous 4.1.3.0 Patch Notes
Features of Note
> Added Zorgon Peterson Panther Clipper Mk II via ARX Early Access
- In world holo-screen adverts now present for Panther Clipper Mk II
- Adjustments made to several of the top-side hardpoint placements since Partner Program Early Access
- Following Partner Program Early Access - The ship no longer raises when deploying SRV's
> Added pre-built ships:
- Panther Clipper MkII Stellar (38,000 Arx)
- Panther Clipper MkII Standard (19,020 Arx)
> Issue Tracker Fixes
- Fixed thrust vectoring for the Corsair (Issue ID: 74690)
- Fixed a crash when switching map modes at the same time as the map closing
- Fixed a crash when a player recalls their mothership whilst in an SRV, and being targeted by another player
- Fixed a crash in the gamma setting screen
- Fixed instances of being unable to deploy from Conflict Zone dropships
- Fixed instances of connection error messages when attempting to apply Livery via Game Extras menu
- Fixed additional instances of placement issues with System Colonisation construction efforts
- Fixed instances of strong market links not working correctly in certain circumstances
- Fixed Planetary Facilities help screen in colonisation incorrectly stating required distance from existing settlements being 100km rather than 200km
- Fixed minor typos in the Market Links/Economy help screens for System Colonisation
- Fixed Economy Overrides Codex page incorrectly stating what planetary body with organics provides
- Fixed misleading text in Economy Overrides Codex page referencing markets without a specific economy type, when it should be the Colony economy type
- Fixed a couple of graphical issues with the Prometheus Scientific Outpost
- Fixed instances where Asteroid Stations do not convert from Under Deployment to fully operational
- Fixed broken text string for Kinago Violins rare commodity when viewed in ships cargo hold
- Fixed the description of the Tier 4 Dominator suit
> Localisation Fixes:
- Fixed "Maximum landing pad size" being truncated in the System Colonisation facility picker screen in various languages
- Fixed unlocalised "Beacon Deployment Site" string in various languages
- Fixed unlocalised port type when selecting what primary port to build in various languages
- Fixed incorrect line break in Russian when viewing System Colonisation construction commodity list
- Fixed instances of unlocalised commodities for System Colonisation construction efforts in various languages when viewed in Architect mode
- Fixed "Commodities" being unlocalised when viewing the System Colonisation Ship market in various languages
- Fixed unlocalised and broken text string for "Contacting System Colonisation Ship" in various languages
- Fixed unlocalised and broken text string for the warning prompt when not facing the Beacon Deployment Site in various languages
- Fixed a typo in the System Colonisation claim inbox message in Russian
- Improved translations of System Colonisation Codex page headers in Russian
- Fixed truncated string when viewing My Colonies in Russian
- Fixed mistranslation of Port in the "Construct Primary Port" mission in Brazilian Portuguese
- Fixed minor mistranslation of mission steps for Deploy Claim Beacon in Brazilian Portuguese
- Fixed inconsistent translations for the term "Links" in the Colonisation system map help screens in Brazilian Portuguese
- Fixed unlocalised references to "Commodities" in the Colonisation system map help screens in Brazilian Portuguese
- Fixed unlocalised reference to "Commodities" in the System Colonisation Codex pages in Brazilian Portuguese
- Fixed grammatical issues with description of Market Links in the System Colonisation Codex pages in Brazilian Portuguese
- Fixed grammatical mistranslation in German in the System Colonisation Codex pages
- Fixed instances of incorrectly unlocalised "Orbit" references in the System Colonisation Codex pages in German
- Fixed incorrect line break in System Colonisation Codex pages in French
- Fixed unlocalised references to "High Tech" & "Terraforming" in the System Colonisation Codex pages in French
- Fixed various bobblehead names being unlocalised in various languages when viewed via Game Extras
- Fixed various decal names being unlocalised in various languages when viewed via Game Extras
- Fixed minor translation typo for Corsair bundles in Portuguese-Brazil
Elite Dangerous Gameplay
Elite Dangerous is an open-world space simulation game where players can explore a realistic 1:1 scale model of the Milky Way galaxy. Key features include:
- Exploration: Travel to over 400 billion star systems and land on planets.
- Combat: Engage in space battles, bounty hunting, or piracy.
- Trading: Buy, sell, and trade goods in a dynamic economy.
- Multiplayer: Play solo or interact with others in multiplayer modes.
- Customization: Upgrade and modify ships for various roles like combat or exploration.
The game offers a vast, immersive universe with opportunities for players to create their own paths, whether as explorers, traders, or mercenaries.
FAQ
How do I unlock the Panther Clipper Mk II?
The Panther Clipper can now be purchased at select high-tech shipyards with in-game credits after the 4.1.3.0 update.
What does the Powerplay decay mechanic mean for my faction?
Control scores now deteriorate each week, but can’t fall below 25% from decay alone, which means neglected systems will stabilize rather than be lost automatically.
Are colonization bugs finally fixed?
Many major bugs—like missing flags and inaccessible claims—have been fixed, but players are encouraged to report new issues as the colonisation beta evolves
Disclaimer:
The information provided about the Elite Dangerous 4.1.3.0 update is based on official patch notes and publicly available sources. While every effort has been made to ensure the accuracy of the details shared, the game's content, mechanics, and future updates may change. Always refer to official announcements from Frontier Developments for the most up-to-date information on the game and its updates.