Inazuma Eleven Victory Road Update 1.3.1 Patch Notes: New Features and Bug Fixes

Updated 22 November 2025 04:24 PM

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Inazuma Eleven Victory Road Update 1.3.1 Patch Notes: New Features and Bug Fixes

Inazuma Eleven Victory Road Update 1.3.1 Patch Notes

Inazuma Eleven: Victory Road brings the beloved anime football RPG back to fans with a brand new story set 25 years after the original series. The latest Update 1.3.1 introduces fresh features and gameplay adjustments, aiming to refine both the story and competitive modes so players can enjoy smoother matches, new content, and balanced mechanics for an even more exciting football adventure. Inazuma Eleven Victory Road Update 1.3.1 launched on November 21, 2025, bringing a range of bug fixes, gameplay improvements, and new ranked play features for PlayStation 5, PlayStation 4, and Steam.

This patch addresses issues in both Story Mode and Online play, along with the introduction of a level cap system for a more balanced competitive experience in Ranked and Room Matches. Players can now enjoy smoother progression, improved battle stability, and enhanced matchmaking as part of this highly anticipated update.

Feature Additions/Adjustments

  • Added a Level Cap Feature to Rank Matches and Lobby Matches

    • Added a Level 50 cap to Ranked Matches to ensure more intense and balanced competition. Any character above this level will be automatically adjusted down to 50.

    • For lobby matches, players now have the option to enable or disable this cap.

Bug Fixes

  • Fixed an issue where the UI did not have enough digits to display the required experience for Legendary (or higher) characters at high levels, creating a false impression that the level was maxed out.

  • Fixed an issue where, in environments with significant network latency, performing a penalty kick during online play could prevent the game from progressing, as no goal animation would play after the shot.

  • Fixed an issue in Story Mode Chapter 9 during the Raimon Junior High match where, after completing the mission Take a shot, the screen could remain dark and the game could become stuck if the shot was blocked.

  • Fixed an issue where, during a zone, the game could sometimes become unprogressable when a character collided with the castle wall and lost the ball at the same time as executing a shooting move.

  • Fixed an issue in Chapter 8 of Story Mode during the match against Royal Academy where, if a foul was committed while controlling Cade Shelby during the mission Successfully pass the ball to Cade, the Mix 'n' Match event would be skipped.

  • Fixed an issue where the number of Focus Squabble Wins in Activities was not being counted.

  • Fixed an issue where, during a zone, the game could sometimes become unprogressable if a pass was made to a character just before their Keshin Armourfy was deactivated and a direct shot was executed simultaneously.

  • Fixed an issue where, in environments with significant network latency, the goalkeeper command would sometimes fail to trigger against a pass-into-immediate-shot sequence, causing a goal to be scored without a save attempt.

  • Fixed an issue in Online Bond Town where the application could sometimes become unresponsive if another player joined while you were sending a chat message. Fixed an issue where, by following a specific sequence of steps, players could form a party with three or more HEROES.

  • Fixed an issue in Story Mode Chapter 6, where entering a specific event during the latter half of the match could sometimes cause the game to become unprogressable after the event completed.

  • Fixed an issue that prevented players from retiring with a character if multiple copies existed, including the one selected from the Choose-a-Character Crate.

  • Fixed an issue in the Avatar Editor where equipping the Dark Emperors Kit and confirming an Avatar Code entry could sometimes cause the avatar's body (excluding the face and feet) to disappear, leading the game to become unresponsive.

  • Fixed other minor bugs.

On X, Inazuma National (@InazumaNational) shared the Inazuma Eleven: Victory Road version 1.3.1 patch notes for PS4/5 and Steam.

Disclaimer

The information on this page is for general reference and may not reflect the most current patch notes or updates. All game content and features are subject to official developer changes. Please refer to the official Inazuma Eleven Victory Road sources for the latest announcements and update details.

Tags: Inazuma Eleven patch notes, Victory Road version 1.3.1 changes, Inazuma Eleven level cap update, Ranked match improvements Inazuma Eleven, New features Victory Road November 2025 Gameplay fixes Victory Road update, Story mode bug fixes