Metal Gear Solid Delta Update Patch Notes
• Resolved an issue where performing consecutive survival knife attacks to secure food could cause the game to crash under certain conditions.
• Fixed an issue where removing the Crocodile Cap from the Survival Viewer while equipped could cause the game to crash under certain conditions.
• Addressed crashes that could occur when collecting food near a hungry crocodile under certain conditions.
• Corrected an issue where transitioning from a roll into a crawl could cause the character model to float in mid-air.
• Fixed an issue where player movement could become restricted under certain conditions in areas where Intrusion View is used.
• Resolved an issue where the game could crash under certain conditions while in Radio Window.
Metal Gear Solid Delta Update 1.1.2 Size
So, just how big is this patch? The answer: not massive, but big enough to make you check your bandwidth before hitting "update," especially if you’re still on that same 15 Mbps connection from 2007 (no judgment).
- Xbox: 3.64 GB for the update.
- PlayStation: 3.6 GB.
- PC: Slightly in flux, depends on which storefront, but similar range.
It’s funny—back in the day, you could patch an entire PS2 library with that kind of space. Now? That’s just a Tuesday in AAA gaming. Some folks on Reddit even joked about how many times they’ve downloaded “just one more gig” for bug fixes, and if you’re someone who likes to dive in day-one, you already know the ritual: queue up, grab a drink, text your friend, “It’s out—see you on the other side.”
What’s Really Fixed (And What Isn’t)
All right, the patch tackles crashes and some wonky movement. But if you’re hoping this turns the remake into a flawless masterpiece—well, patience, comrade.
Some players still seem to find stray bugs, especially after marathon codec sessions, or when playing with settings the devs probably never anticipated.
A few quality-of-life tweaks are still being whispered about; Konami seems to be rolling fixes in stages, so expect more updates soon.
Steam got the patch a day before consoles (August 28 for PC, August 29 for everyone else). Console players, maybe resist the urge to be jealous, though that “exclusive patch window” does cut both ways.
So, is this patch going to change the world? Maybe not, but it’ll definitely save some aggravation and make “just one more mission” a whole lot less risky.
Metal Gear Solid Delta’s latest update is the gaming equivalent of fixing that door that’s always stuck—you don’t think about it every day, but when it works, life just feels better. Here’s hoping for less floating Snake, more sneaking, and way fewer unexpected desktop visits.